![]() Completing these objectives in-game allow the player to obtain gold and experience points, which can be used to unlock heroes and skins. Players draw Fortune Cards daily, which give them new objectives. Since Gigantic will be using microtransactions to unlock skins and heroes, Motiga has developed an interesting way to allow players to still get characters and items without spending real money. There are also two known guardians set for release: the griffon Leiran and the serpent Grenn, with more promised down the road. It seems as though the team at Motiga covered the primary character roles we all look for, but with fresh art and a plethora of diverse gameplay styles – from the run-and-gun first-person shooter style of the adventuring sky pirate, Beckette, to the close-range combo-heavy ninja frog, Wu. According to the team’s blog, Gigantic is specifically designed to let gamers of different backgrounds play together in 5v5 action. The game will launch with 16 available heroes and three different maps. Gigantic is free-to-play, with purchasable heroes, but different heroes will be available to try for free each week. Guardians also attack players and defend themselves during each battle. When a Guardian is killed, the match is over. Once powered-up, the guardian will move towards the opposing guardian and attack, pinning its counterpart to allow its team to attack the weak point. Each team is able to power-up their guardian by killing opponents, as well as controlling areas on the map. In Gigantic, the goal of each battle is the slay the other team’s guardian, a gigantic creature that can move around during the match. In games like DOTA, “ancients,” or the large base structures on either side of the map, are stationary. ![]() The exclusion of creeps gives players a chance to stay focused on fighting other champions instead of creep control. Performing any or all of these actions gains the player experience points, which are used to level up the character skills. Matches are focused on player kills, spawning friendly creatures on control points, and assisting teammates. Gigantic’s gameplay doesn’t include creeps or in-match gold and item purchases. But Motiga’s hopefully-upcoming game, Gigantic, is more of a hybrid between a MOBA and an third-person shooter. When you hear the term “MOBA,” or Multiplayer Online Battle Arena, you probably automatically think of something like Dota 2 or League of Legends.
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